RP Forum
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Surviving in Hellion Races and Stats. (WIP for now)

Go down

Surviving in Hellion Races and Stats. (WIP for now) Empty Surviving in Hellion Races and Stats. (WIP for now)

Post by Death Rebel Wed Mar 11, 2015 7:20 am

Races:

Humans: The last race which arrived at planet "Hellion". They come from a planet they refer to as "Earth". They have the highest stat growth rate.

Krobolians: The third race which arrived at planet "Hellion". They come from a planet which translated to english is "Oronion". They are similar to humans, except their skin color is always pale white, hair color can be red, purple, blue or black. They are the most resistant race as they can survive extreme cold/heat, underwater and their lifespan is about 925 - 1010 years but their stat growth rate is pretty low.

Eocians: The first race which arrived at planet "Hellion". They come from a planet which translated to english is "Cyphos". Unlike Humans and Krobolians, Eocians have no hair but they have 2 antennas which come from the back of their head. Skin looks rough and it can be from light violet to dark purple. They are resistant as humans but they can recover from wounds pretty easily. Lifespan is about 50 - 68 years and their stat growth rate is medium.

Uuians: The second race which arrived at planet "Hellion". They come from a planet which translated to english is "Okzz". Their skin can be brown or yellow, they have hair all over their body except their head and its color is the same as their skin's, they can have 1 - 4 horns on their head and their length can vary. They can remove any part of their body and make it become a duplicate of themselves, they will lose power depending on how big is the duplicate and the duplicate will have as much power as big is the body part the user removed. Lifespan is about 185 - 230 years and their stat growth rate is medium.

Classes:

Fighter: Fighters tend to have high physical abilities and can use any type of weapon but they are unable to use magic. In order to use an special attack, they need "SP".

Wizard: Wizards can use powerful magic but they are physically weak, they can use any type of weapon but it would be best for them to use a weapon that boosts their magic abilities. In order to use an special attack, they need "MP".

Paladin: Paladins have decent physical abilities and can cast powerful spells, they can use any type of weapon. In order to use an special attack they use either "SP" or "MP".

Engineer: Engineers can't use magic and are pretty weak but they can use "Special Weapons" which, instead of SP/MP, use "TP" to work.

Background Job: Might or might not affect the characters' abilities, you are free to choose anything you want such as thief, assassin, teacher, butcher, soldier, student, scientist, etc.

Stats:

Physical Strength: The user's physical abilities and special skills depend on this stat.

Physical Defense: The ability to resist physical attacks depend on this stat.

Magic Strength: The effect and power of the magic spells depend on this stat.

Magic Defense: The ability to resist magic attacks depend on this stat.

Speed: The user's movements like dodge depend on this stat.

Accuracy: The chance to land a hit and even a critical hit depends on this stat.

Stamina: The user's endurance and survivability depends on this stat.

HP: This stat depends on the user's "Stamina". When it reaches 0, user won't be able to continue fighting and will pass out... Or die.

SP: Needed to use special skills. SP slowly charges when user rests.

MP: Needed to use magic skills. Unlike SP, MP doesn't charge.

TP: Needed to use Engineer Special Weapons. Even though TP doesn't charge automatically, user can load their weapon at will to charge TP, but it takes a whole turn.
Death Rebel
Death Rebel

Posts : 386
Join date : 2013-08-16

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum